SoraNamae on DeviantArthttps://www.deviantart.com/soranamae/art/Shanoa-295847842SoraNamae

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Shanoa

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Commission for :iconpromisekikyo:

Commission info - [link]

So, this one features Shanoa, from Castlevania: Order of Ecclesia... The idea was to make a wallpaper out of it :lol:

Probably the hardest commission so far and definitely the longest, because its just something Im not too familiar with, but it worked out well in the end, Im still using it as a wallpaper myself so yeah, LOL

Other works:

Image size
3700x2316px 19.22 MB
© 2012 - 2024 SoraNamae
Comments168
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DrMistyTang's avatar
:star::star::star::star::star: Overall
:star::star::star::star::star: Vision
:star::star::star::star::star: Originality
:star::star::star::star::star: Technique
:star::star::star::star::star: Impact

(I don't really like that star system, so I gave ya five on all of 'em.)

Very nice composition! Very eye-catching, especially at a distance. Everything leads to the character nicely.
Your anatomy is very good; her torso looks very three dimensional, the twist going on there is very appealing and dynamic. However, you kind of lose it at her arms (her hands, especially), and the leg that's touching the ground. The way her leg is extended to the ground looks a little awkward--it looks like it's coming more forward than her other folded leg, and if that were true, your lady is going to fall over a second after this picture was taken. Also, it looks like her shin is a little too long--remember that the thighs are longer than the shins! I think where you trip in your arms is in a lack of detail. A little more clear lighting/shading could have helped you out.

The way you've set up the composition my eye went right to her free hand (the most obvious leading line being the beam of light behind her; it points directly to it), which isn't necessarily a bad thing. But since her hand is left more undetailed than the rest of your figure, it left me feeling a little cold. I really would have liked to see some more distinguishing details there, especially in the fire coming off of it.

Where I get most disappointed is in your lady's face. It totally lacks dimension and depth. Your twisting torso is so appealing--when you get the face it's just such a let-down (on similar note, you've got more things leading the eye to the torso rather than the face--which again isn't necessarily a bad thing, but when the looker-on gets to the face, it's a let-down since you've set the bar quite high with her body).
I'm a little put-off by her hair, too. I'm guessing you were trying to make it look more fluffy and loose? But in the end, it reads flat.
For both her face and hair, I think it's a lack of detail and lack of lighting/shadow that does you in. What shadows you do use on her face read very flat and paper-y. And what detailing you did do on her hair reads very uniform, and comes off as a flat object rather than free-flowing hair.

But with all that said, I really really enjoy your limited color pallet. I love all the muted tones and the small pops of yellow. My only suggestion there would be to consider pushing the vibrancy on the yellow just a little bit (since her hand is on fire, and all.)

Overall you've done a good job, you just got a little lost in the details. Remember that God is in the details. I'd recommend looking up some photos with heavy lighting and really observe how light hits objects--especially on faces. And brush up a bit on your anatomy--right now it's good, but it could be even better.